This page is a gallery (made with Icewind Gate II: Beta 11) of an assault
on the Temple Ruins near the Umar Hills.
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Anomen and I decided to warm up a bit by going after those pirates in the
secret room in the inn in the Docks.
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After hiking to the Temple Ruins we decided to pay a visit to Anath after
she accosted us outside her cave. Hey, this cave looks familiar.
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Those Shade Wolves seem bigger than I the ones I remember ...
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Things look grim after Anath's valiant sacrifice.
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Saved from the undead by the old polished-glass-and-gem trick.
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We're getting pounded by those skeleton warriors. Thank goodness for the
Flail of Ages.
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Anomen (who traded in his Mace for a +1 Great Sword: "Point the sword and I
shall strike!") is able to Turn the Shadow Jailer.
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We rescued a valiant servant of justice and righteousness. Conveniently,
she had some clues about the dungeon.
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The child's ghost gave us this handy wardstone.
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But in the Latin alphabet, Jehovah begins with an I!
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It's a good thing we have the wardstone. She looks tough.
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Mazzy's immunity to fear is coming in handy, but we won't win that fight.
Time to reload.
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That Shade Lord fellow talks a big game.
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Ah, I feel the inner peace that comes with resolving a character issue.
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